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Luxcorerender sketchup
Luxcorerender sketchup











luxcorerender sketchup

Added the support for image map filtering nearest, linear was the only mode available before (issue #545).Disney glossiness evaluation uses now the square root of the value to align with the roughness of Glossy2, Metal, etc.Disney glossiness evaluation (for PGI, Albedo AOV, etc.) now checks metal and specular parameters.Added the support to Intel OIDN plugin for enabling/diasbling prefiltering with.Added a safety check for infinite light source when HDR with invalid values (NaN, Inf, etc.) is used.Added the support for Film-only out-of-core rendering (CUDA-only) with property.GPU out-of-core rendering now automatically disable Film GPU image pipeline to save more memory.Introduced the MIPMAPMEM Scene texture image maps resize policy.Added the support for new pyluxcoretools MakeTX.Added the support for Intel OIDN auxiliary buffers pre-filtering.

luxcorerender sketchup

Introduced the MINMEM Scene texture image maps resize policy.Reworked the way alpha channel is computed for transmitted paths.Introduced the concept of Scene texture image maps resize policy and the support for NONE and FIXED policies.LocalRandomMapping3D now supports optional random rotation step parameter (issue #528).UVRandomMapping2D now supports optional random rotation step parameter (issue #528).Regularize coordinate system to solve some anisotropic related issue with glossy material (pull request #521).FILESAVER avoids to save the internal random image map (used by randomized tiling).Added the support for color spaces (Nop, LuxCore and OpenColorIO) to light sources.Added the support for color spaces (Nop, LuxCore and OpenColorIO) to materials.Added the support for color spaces (Nop, LuxCore and OpenColorIO) to implicit definitions of constant textures.Added the support for color spaces (Nop, LuxCore and OpenColorIO) to constant textures.Added the support for color spaces (Nop, LuxCore and OpenColorIO) to image maps.Added the support for new TONEMAP_OPENCOLORIO tone mapper.Introduced (partial) multi-thread support in pre-processing of Light sources.Optimized the parsing of mesh light sources and it is now about 3x faster.BIDIRCPU can now use PhotonGI caustic cache to render SDS paths.













Luxcorerender sketchup